WOLFENSTEIN 2: THE NEW COLOSSUS

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VISÃO GERAL

  • Estimated trophy difficulty: 10/10
  • Offline trophies: 51 (38, 10, 2, 1)
  • Online trophies: 0
  • Approximate amount of time to Platinum: 100 hours
  • Minimum number of playthroughs: 3+
  • Number of missable trophies: 4, Crippled but Able Kick It I’m Machine Enough & Keep Playing 
  • Glitched trophies: 2, Starting a Collection  & Ghost 
  • Does difficulty affect trophies?: Yes but you must complete the game at least once to unlock Mein Leben difficulty.
  • Do trophies stack?: The Difficulty trophies stack and there are 2 trophy lists (EU and German version)
  • Do cheat codes disable trophies?: N/A
  • Additional peripherals required?: No

CRÉDITOS

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INTRODUÇÃO

Wolfenstein 2: The New Colossus is the sequel to The New Order , and it takes place around 5 months later. Blazkowicz has been in a comatose state since his encounter with Deaths Head and has undergone many operations to help keep him alive. When he regains consciousness he is a shell of his former self, both physically and mentally. He must overcome his own demons in order to help kick start an uprising against the Nazis with the help of new and a few familiar faces. The game plays and feels the same as its predecessors, the trophy list is also similar aside from the inclusion of the infamous Mein Leben trophy, which means that the game must be completed in one run with no deaths, checkpoints, or autosaves.

PASSO A PASSO

Step 1: Play and enjoy the game

I’d recommend on starting the game on Bring’ em on which is normal difficulty, this will give you an idea of what to expect on the more harder difficulties. You can take a fair bit of damage and enemies are reasonably easy to kill. Simply play through and enjoy the story and choose whatever timeline you wish.

There are 5 missable trophies during the story ( Crippled but Able I’m Machine EnoughTaste of Your own Medicine Kick It  & Keep Playing ) so make sure to earn them in this playthrough.

Also pick up whatever collectables and upgrades you see on your way, by doing so you should net quite a few trophies. There are also two high scores you need to beat respectively, First Loser  & Make a Point , both of which can be found on the Eva’s Hammer. It would be best to attempt those as soon as possible as they become harder as the game progresses to beat, perhaps even impossible if you have completed the main story.

This step should unlock the following trophies:

 Déjà Vu
 Crippled but Able
 Carrying the Torch
 Enemy Within
 Amazing Grace
 It’s Fricking Space Aliens!
 R.I.P
 All the Gains!
 Sermons and Moonshine
 I’m Machine Enough
 Kick It
 Venus
 The Ausmerzer
 Tinkerer
 Make a Point
 First Loser
 Specialist
 Revolution
 Bring ‘em on!
 Max a Perk
 Keep Playing

Step 2: Collectibles, perks, upgrades, miscellaneous and clean up

In this step you should focus on a clean up run of collectables (216 in total), maxing out all perks and weapons, contraptions and upgrades, as well as other miscellaneous trophies. Do not start a new save as nothing will carry over, keep you old save and work from that on cleaning up collectables, contraptions and upgrades. You can use districts to farm kills for perks as well as towards collecting 1000 helmets for  Hard Headed, this will probably be the most grindy trophy of the game. If there’s a particular kill or requirement that is chapter specific, make sure to create a separate save slot so you can then use it to go back and grind kills etc.

You should also have a number of enigma cards, which are collected from Übercommander’s. These can be deciphered on the enigma machine on the Evas Hammer to unlock districts and will unlock  Puzzler & Sightseeing.

Each district costs a different number of cards, you can also farm Übercommander cards on any district you have already unlocked. You need to either complete the district or return to base in order for anything to save. Across the Board &  Coming Back for More will unlock one you have assassinated all the Übercommanders and visited every district.

Make sure to attempt  Ghost the very first time you visit the Roswell, Downtown district as this trophy can glitch and become unobtainable once you’ve killed the Ubercommander. As it’s the easiest district to do this trophy, you might not want to miss this opportunity.

This step should unlock the following trophies:

 Starting a Collection
 Toy Collector
 Audiophile
 Golden Boy
 Terror-Billy
 Meet the Cast
 Art Aficionado
 Retro
 Hail Mary
 Gun Nut
 Max all Perks
 Bull Rush
 Snakebite
 The Sky is the Limit
 They did Nazi that Coming
 Hard Headed
 Puzzler
 Sightseeing
 Coming Back for More
 Across the Board
 Plus Package
 Complete Package
 Taste of Your own Medicine
 Ghost
 Sidetracked

Step 3: Practice runs on I am Death Incarnate

Now you should be practicing on Death Incarnate for your Mein Leben attempts, having already played through the game you should now have an idea on what to expect in terms of layout and enemy spawn points. You take considerable less damage now before death occurs, sometimes dying by one hit, enemies are a lot harder to kill and defeat as well.

Thankfully if you do die, you can easily restart from a checkpoint if there’s a particular area that you’re struggling with, repeat it until you are confident you can clear that area without dying on Mein Leben difficulty. It might be a good idea to create a separate save of any areas that you are struggling with, so you can then revisit them and practice more.

I would advise being as stealthy as possible too, it might not be a good idea to go in guns blazing as you can only take very little damage before dying. Please see  I am death incarnate! for more detail. You’ll also earn the lower difficulty trophies if you haven’t before.

This step should unlock the following trophies:

 Do or die!
 Call me Terror-Billy!
I am death incarnate!

Step 4: Mein Leben

Now for the infamous Mein Leben run, which is the easily the most difficult trophy of the game and will likely take many, many attempts and cause a lot of frustration in the process so don’t be disappointed if you die a lot early on.

You should be at this point now very familiar and well versed with the game, layout and enemies. Mein Leben difficulty is the same as Death Incarnate so take your time and use stealth whenever possible, because you will die very quickly and in very few hits . You must complete the game in one life, there are no checkpoints, autosaves or an option to save your progress. There are no cheats or workarounds such as loading the last chapter on Mein Leben, beating the last level and unlocking the trophy that way.

The main story can be completed in around 5 hours, however we recommend taking your time as you’re likely to make more mistakes by rushing. There are only a few really difficult levels such as the at the beginning where you are confined to a wheelchair and have little to no weapons and armour at times and the Court Room level but these are doable with enough practice and patience. You will still require to know exactly where to go and what to do in every situation and every single part of the game. You don’t want to rely on luck or you’ll probably be killed in the process. Please see  Mein Leben for more tips and hints.

This step should unlock the following trophies:

 Mein Leben
 The New Colossus

GUIA DE TROFÉUS

 The New Colossus 
Obtain all trophies.

Simply earn every other trophy and this Platinum is yours!

 Déjà Vu 
Make the choice

Story related, cannot be missed

 Starting a Collection 
Find at least one of each collectible item

Glitched

For this trophy you only need to collect one of each of the following collectables:

  • Concept Art
  • Gold
  • Max’s Toys
  • Records
  • Starcards
  • Übercommander Death Cards

You can keep track of your progress by pressing the  and scrolling over to Extras on the top menu.

It’s possible for this to glitch out, even if you have collected more than one of each item or have everything collected. The only solution is to create a new save and collect one of each collectable again. Make sure not to overwrite your current save for clean up. Despite not getting this particular trophy, you can still collect all collectables and receive the trophies tied to them.

Here is a playlist of videos that will show you how to get every collectible needed for all the trophies:

 Toy Collector 
Find all of Max’s toys

Max has a total of 15 toys that need to be found, you can revisit districts after you have completed the main game to clean up. Collecting all the Toys is also required for Sidetracked.

Please refer to Starting a Collection for video walkthrough of all collectables.

 Audiophile 
Find all records

There are a total of 10 music records that need to be found, you can revisit districts after you have completed the main game to clean up.

Please refer to Starting a Collection for a video walkthrough of all collectables.

 Golden Boy
Find all gold

There are a total of 50 Golds that need to be found, you can revisit districts after you have completed the main game to clean up.

Please refer to Starting a Collection for more detail.

 Terror-Billy 
Collect all Übercommander death cards

There are a total of 16 Übercommander death cards to collect. Please refer to Across the Board for more detail and Starting a Collection for a video walkthrough of all collectables.

 Meet the Cast 
Find all starcards

There are a total of 75 Starcards, these can be collected either throughout the story or by revisiting districts later. Please refer to Starting a Collection for a video walkthrough of all collectables.

 Art Aficionado 
Found all concept art

There are a total of 50 Concept Arts, these can be collected either throughout the story or by revisiting districts later. Please refer to Starting a Collection for more details and a video walkthrough of collectables.

 Tinkerer 
Upgrade a weapon

In order to upgrade a weapon you need an upgrade kit, these can be found anywhere throughout the game. Please refer to Gun Nut for more detail.

 Specialist 
Fully upgrade a weapon

Please refer to Gun Nut for more details.

 Gun Nut 
Fully upgrade all weapons

You can easily farm weapon upgrades by using the same upgrade kit. Here’s what you need to do:

  • At least 2 Enigma Codes
  • Access to the Enigma Machine
  • Unlock Manhattan, the Penthouse
  • Kill the guard in front of you in, standing near the stair rail
  • Go to your right and in the far corner, sitting beside a chair there will be a weapon upgrade
  • Bring up your weapon menu and select to use it on whatever weapon upgrade you wish
  • Press the  and then  to go back to the Eva’s Hammer, once you return you should see the autosave symbol in the top right hand side
  • Simply rinse and repeat the above steps until you have the trophy

You do not need to upgrade any of the Heavy Weapons apart from either the Dieselkraftwerk or Laserkraftwerk, depending on which timeline you choose.

 Revolution 
Beat the game

Story related and cannot be missed.

Simply beat the game on any difficulty and you will get this trophy.

 Bring ‘em on! 
Beat the game on “Bring ‘em on!” difficulty or higher

Please refer to Call me Terror-Billy!

 Do or die! 
Beat the game on “Do or die!” difficulty or higher

Please refer to Call me Terror-Billy!

 Call me Terror-Billy! 
Beat the game on “Call me Terror-Billy!” difficulty or higher

Upon starting the game, you’ll be asked to choose in what difficulty you want to play, choose any of the first 3 difficulties as Mein leben will be locked until you beat the game once, and I am death incarnate should be saved for your practice runs for Mein Leben. Though if you do not intend to do Mein leben at all, feel free to start on I am death incarnate so you only need one playthrough but remember that it’s actually a tough difficulty.

Completing the game on any difficulty will also net you the trophies tied to lower difficulties.

 I am death incarnate! 
Beat the game on “I am death incarnate!” difficulty or higher

I am death incarnate is the highest difficulty of the game (Mein leben just add a permadeath feature but it’s the same difficulty). Enemies will quickly kill you in a few shots and it’s actually a pretty tough difficulty if you don’t know what to do so we don’t recommend starting your first playthrough on this difficulty.

Instead, you should start with a lower difficulty to learn the layout of the game, do all the trophies/collectibles and then start another run on this difficulty to practice for your Mein leben run. Remember that there isn’t chapter selection in this game but you can save when and where you want, so make sure to create manual saves at the start of every level or every tough sections so you can practice each level separately until you’re good to attempt Mein leben, you don’t want to start Mein leben without knowing exactly what to do as you’ll probably get destroyed. Use this difficulty and the manual save feature to practice every level/tough part.

When you die anywhere on your Mein leben attempts, get back to this mode and practice the part where you died over and over until you succeed every single time. You don’t want to rely on luck too much.

If you do not intend to do Mein leben at all, feel free to start on this difficulty so you only need one playthrough to get all the other trophies but remember that it’s actually a pretty tough difficulty. I would advise being as stealthy as possible too, it might not be a good idea to go in guns blazing as you take very little damage.

 Mein leben 
Beat the game on “Mein leben” difficulty

The “Mein leben” difficulty will be unlocked after beating the game once on any other difficulty. The difficulty of this mode is the same as “I am death incarnate” but the main difference is that you cannot save, there are no checkpoints and you must complete the game in one go without dying. If you do die at any point, you’ll have to restart the game from the beginning. You can, however, pause the game as much as you want or use the rest mode of your PS4 if you don’t want or can’t do it in one run but do not turn off your PS4 else you will have to restart.

This is definitely the hardest trophy on the list and this is why this game is rated a 9 or even 10/10 difficulty. This may sound like an impossible task at first but there are plenty of different strategies for every single part of the game and the game itself is actually very easy if you know exactly what to do. You will have to play stealthily most of the time but some parts might be easier if you find some good cover and eliminate everyone from a safe distance, instead of trying to sneak past the enemies and being detected in the middle of the area and then be surrounded by enemies.

While clearing an area, you don’t want to run and gun, this is actually the best way to die quickly. You’ll have to stay in cover and lean using  and the right stick so you don’t take much damage. You also want to find a cover where you’ll be able to see all the enemies coming from the same side so you can kill them before they have a chance to surround you.

If there is a Commander in an area, then 2 or 3 waves of enemies will spawn if you get detected before killing the Commander(s) but they are generally located at the end of the area so you’ll have to sneak past all the enemies if you want to kill them silently. This is not always the best strategy and sometimes you’ll want to be detected near the beginning of the area and clear all the enemies before moving on. This way you’ll be able to run freely in this area when all the enemies will be dead. If at any point the Commander comes at you, this means he was the last enemy standing and you know you’ll be safe after killing him.

When you’ll be asked to save either Fergus or Wyatt at the start, chose to save Fergus so you end up getting the Laserkraftwerk. This is a very useful weapon against the big robots or heavy enemies and is much better than the weapon you get from saving Wyatt.

Also near the middle of the game, you’ll be asked to choose a contraption, be sure to choose the Battle Walker as you’ll be able to take shortcuts and completely skip some fights. You also want to upgrade it as soon as you can so you’ll be able to carry more health.

As for the weapons, you absolutely need a silent one so pick up any upgrades as soon as you can to upgrade either the Pistole or the Maschinenpistole. I personally prefer the Maschinenpistole as it can carry more ammo and can kill from a better distance than the Pistole, but it’s totally up to your own choice. Upgrading the nailgun for the Maschinenpistole will also make more damage, but be careful using it as it will shoot slower than before and you can easily get spotted if you miss your target.

The other weapon you need to upgrade as soon as you can is the Sturmgewehr. With the Armor piercing upgrade it’s easily the most powerful rifle in the game and with the Marksman scope it becomes the most accurate one. It can kill basic enemies with one hit, and heavy enemies in a few shots.

The Schockhammer is the only shotgun in the game, you’ll find it in the train section. It’s worth upgrading it to handle the heavies in the last section of the game but other than that you won’t use it much.

The Laserkraftwerk is also a powerful weapon that will help to defeat the big robots, the robot dogs and the last bosses in a few shots. You need to buy the Supercharge upgrade so you can hold  to deal more damage.

The other weapons are not really useful, you might want to upgrade the grenade if you’re comfortable with it but I personally never used it.

Remember “I am death incarnate” is the exact same difficulty but the difference is that you can save anywhere so make sure to use this difficulty to practice over and over. When you die anywhere on your Mein leben attempts, get back to this mode and practice the part where you died over and over until you succeed every single time. You don’t want to rely on luck too much.

Here is a full walkthrough video showing all the glitches and shortcuts possible but despite the title of the video, certain parts can be even safer. A supplement showing every different methods (including ways to survive when things go wrong) might be coming soon.

 Max a Perk 
Max a perk

Please refer to Max all Perks for more details.

 Max all perks 
Max all Perks

You can see the Perks in the pause menu, they are grindy tasks that will give you little bonuses once you complete them. They have to be done on the same save file as nothing will carry over to another save. You will have to max them all to level 5, a good majority of them will be done naturally while playing the game and going for the other trophies, but some of them will require a bit of a grind. The good thing is that you can save and reload that save to farm them, for example you can save the game, kill an enemy with a hatchet, reload the save to kill him again etc.

Here is a list of all the perks and tips to farm them:

Stealth

  • Stealth Takedowns: You need a total of 50 Stealth takedowns to max this perk. This is simple enough, to perform a stealth takedown you need to stay undetected and press  when you’re close to an enemy.
  • Enigma Codes: You need a total of 50 Enigma codes to max this perk. You need these codes to unlock all the districts and you get these codes on dead Commanders bodies. You won’t find enough of them while playing normally and will have to revisit districts to farm them. A fast method is to revisit the Roswell Downtown district as you can kill a commander within a minute and with little trouble.
  • Thrown Hatchet Kills: You need to kill 50 enemies by throwing hatchets. This one should come naturally as long as you use your hatchet whenever you can.
  • Quick Commander Kills: This one requires you to kill 25 commanders before they trigger the alarm, being detected by anyone in the area will trigger it so stay stealth. A fast way to farm this is to revisit the Roswell Downtown district.
  • Takedowns and Tampers: For this one, you have to perform takedowns against 10 robotic enemies. A very easy way to do it is during the story mission in the Bunker in Manhattan, at the end of the mission, many robots will spawn. If you missed this opportunity, you can revisit the Riverside district as it’s full of robots.
  • Constrictor Harness Kills: You have to kill 5 enemies using the Constrictor Harness. Please refer to Snakebite

Mayhem

  • Heavy Weapon Kills: You need to kill 100 enemies with heavy weapons that you can find in some levels but can’t carry in your inventory. This should come naturally as long as you keep using them whenever you find one.
  • Grenade Kills: You need to kill 125 enemies using grenades with . A very fast way to farm this is to save before a group of enemies, kill them with a grenade, reload the save and repeat.
  • Dual-Wield Kills: You need to kill a total of 250 enemies while holding 2 weapons. Press  and make sure that you carry two of them, this should come naturally.
  • Overcharged Kills: For this one, you have to kill 100 enemies while carrying more than your initial health. Whenever you have full health and you pick up whatever healing item, you’ll have a health bonus that will decrease with time. You need to kill enemies with this health bonus. This should come naturally, if not the Battle Walker upgrade stops the bonus health from decreasing which can help farming this perk.
  • Combat Takedowns: This one requires you to kill 50 enemies with  while being in combat, which means stealth takedowns will not count. Simply run to an enemy and press  to kill him.
  • Ramshackles Kills: For this one you need to wear the Ramshackles contraptions and run onto 50 enemies to kill them.

Tactical

  • Kills via Burning: You need to kill 50 enemies by fire. You can find some kind of flamethrowers in the game, or you can also buy the diesel upgrade for your grenade.
  • Electrical Stun Kills: You have to stun 10 robots and kill them while they’re stunned. For that, you will need to buy the electric upgrade for your grenades. You can find many robots in the Riverside district.
  • Environmental Kills: You need to kill 50 enemies with the environment, which means you have to shoot on explosive barrels or any item that will explode and kill enemies. Again, you can save before killing an enemy and reload the save to farm this perk.
  • Enemy Grenade Kills: This is probably the most annoying perk to upgrade, because you have to kill 10 enemies with their own grenade but the enemies rarely use grenades. One easy place to farm this is in the Ghetto district in New Orleans, in the area with the two trains that you can get inside. Here there will be multiple enemies that will throw grenades at you, make a save in one of the trains and try to kill them with their own grenades.
  • Headshot Kills: You need to kill 125 enemies with headshots, this should come naturally as long as you aim to the head.
  • Battle Walker Kills: This is pretty simple, all you need to do is activate your Battle Walker and kill 100 enemies. You’re very slow while it’s activated so you should find a place to stand still and let enemies come at you, save and reload to farm the kills.

 Bull Rush 
Ramshackles tackle a charging Supersoldat

For this, you will need to wear the Ramshackles contraption but you can get it later even if you have chosen another contraption during the story. In certain locations you will face heavy soldiers carrying heavy weapons and sometimes they’ll charge at you but when they do, you need to sprint in their direction and you will tackle them. You might need to perform this multiple times until they die to unlock the trophy.

 Snakebite 
Perform a Constrictor Harness takedown

For this, you will need to wear the Constrictor Harness contraption but you can get it later even if you’ve chosen another contraption during the story. The best place to get this trophy (and also max out the perk tied to this contraption) is in the Riverside district. Progress through the level and stealth kill the 2 first robots, later you’ll find 2 sleeping robots against a wall and a rat hole where you can crawl. Get in that home from the other side of the wall and you’ll be able to takedown the 2 robots. Save before doing it if you want to farm the perk.

 The Sky is the Limit 
Perform a Battle Walker takedown

For this, you will need to wear the Battle Walker contraption but you can get it later even if you’ve chosen another contraption during the story. You will need to perform a takedown while the Battle Walker is activated, which means the enemy must be in a higher platform or something as you can’t do it if he’s on the ground. There are only a few opportunities during the story so the best place to do it post game is by revisiting the Penthouse district, there will be an enemy right in front of you when you start, run and jump below it, quickly activate the Battle Walker and you might have enough time to kill him with a takedown.

 They did Nazi that Coming 
Stealth kill 10 enemies in a row

You need to kill 10 enemies in a row without being detected at all but you can use takedowns, hatchets or silent weapons, as long as they don’t detect you. This can be done at multiple places throughout the game, the Reverside district or the Transporthalle district in Venus are good places to do that trophy. Remember to save before attempting it and reload if you get detected.

 Hard Headed 
Collect 1000 helmets

This trophy is a bit of a grind and unfortunately it doesn’t carry through other save slots, which means all the helmets you collect during your Mein leben attempts won’t count for this. While playing normally, you’ll collect some helmets but nowhere near to 1000. A very good place to farm this trophy is by revisiting the Penthouse district.

There are 9 helmets that you can collect in about 10 seconds in the starting area, make a manual save before collecting them so you can reload it and farm this trophy here. If you have full armor you won’t be able to collect them so throw a grenade or let the enemies shoot you until you can collect them.

 Coming Back for More 
Visit every District

There are a total of 16 districts but you have to collect Enigma cards and use the Enigma machine to unlock them. You can travel to a district by using the war map just next to it. To unlock the 16th district (Riverside) you first need to complete the Killboard.

Please refer to Across the Board for more detail regarding each district.

 Across the Board 
Complete the Killboard

The Killboard will become accessible midway through the story and can be found in the Helm quarter of the Evas Hammar, beside the Enigma Terminal. There are a total of 17 assassination targets, all but one are done by visiting a district, the other is accomplished by finishing the main story. Each district will cost a set amount of Enigma Codes, these can be farmed by revisiting a district, and killing a Übercommander. You need to either complete the district or return to base in order for anything to save.

Each district has 2 Übercommanders, that are normally well defended or hidden. Search the district until you get a signal of their locations; the target that you need to kill has a blue outline and the commander himself wears either a blue coat over his uniform or a blue uniform entirely. Once you have killed them, make sure to pick up each target’s Death Card for Terror-Billy.

You don’t have to leave an area immediately, now that you’ve cleared the it, you should search for missing collectables and such.

The list of assassination targets and locations are as follows:

  • Roswell – Underground: F. Baumgartner – Downtown: J. Schlusser
  • Mesquite – Farmhouse: E. Eberhardt
  • Manhattan – Subway: H. Müller – Bunker: K. Klinger – Penthouse: L. Meissner – Ruins: R. Hoffman – Harbor: W. Hauser
  • New Orleans – Lakeview: A. Grosse – Wall: O. Ackermann – Bienville Street: D. Eckstein – Ghetto: V. Kreuger
  • Venus – Habitat: L. Kassmeyer – Transporthalle: M. Rodemaker – Oberkommando: T. Wechsler
  • Riverside (Secret 16th Übercommando) – Abandoned Bunker: G. Herrmann
  • Main Story, Final Mission – General Engel

Upon killing last target, the trophy will unlock, you can keep track of how many you’ve completed by looking at the Killboard, each successful assassination will be marked off by a red X across their card.

 Complete Package 
Acquire all Contraptions and Contraption upgrades

There are 3 contraptions but you will get to choose one of them during the story and will need to collect the 2 others by revisiting districts. You also need to get an upgrade for each of them. You have to talk to people on Eva’s hammer to activate side quests that will give you either a contraption or an upgrade for it, this way they will marked on your map when you’re in the right district. The side quests to upgrade your contraptions will all be located on Eva’s hammer.

Battle Walker:
Where to find it: Talk to Barbara Casey on Eva’s hammer and revisit the Transporthalle district on Venus.

How to upgrade it: Talk to Irina Yakova near the club entrance.

Ramshackles:
Where to find it: Talk to Lucien Woolrich, and revisit the Bienville Street district in New Orleans.

How to upgrade it: Talk to Ritva Tuomivaara near the elevator near the canteen.

Constrictor Harness:
Where to find it: Talk to Huey Parks and revisit the Bunker district in Manhattan.

How to upgrade it: Talk to Habib Ismail in a corridor near the canteen.

 Plus Package 
Upgrade a Contraption

Please refer to Complete Package.

 Make a Point 
Achieve the highest score in the Shooting Range

Semi-missable!

We advise doing this this as soon as possible because it becomes more difficult as the game progress, due to more members joining your resistance on the Eva’s Hammer and thus adding more high scores to the leaderboard. You will be available to do this challenge the very first time you’re on Eva’s Hammer.

You will be asked to go chase and destroy a little flying robot as part of the story, this is where the shooting range is located. Follow the stairs down and you’ll be able to push a button which will activate the challenge. You simply have to destroy as many targets as you can under the time limit.

 First Loser 
Achieve the second best time in the Killhouse

Semi-missable!

I’d advise to do this as soon as possible as it becomes more difficult as the game progress due to more members joining your resistance on the Eva’s Hammer, thus adding more high scores to the leaderboard. The first time you will be available to do this challenge is after recruiting Grace.

This will also be located in the shooting range, you will have to run your way to the end of a little level while shooting at soldier targets. Try to be quick and not miss any targets, else you will get penalties. Make sure to press  to stop the timer once you’ve completed the course.

 Crippled but Able 
Perform a takedown while in the wheelchair

Missable!

This trophy can only be attempted in the first chapter, because here you will be confined to a wheelchair and are at your most vulnerable. Sneak up behind an enemy and press  to perform a wheelchair takedown, then the trophy will pop.

 Hail Mary 
Throw a hatchet and kill an enemy from 30m

This can be done about anywhere in the game but a great place to do it is when revisiting the Harbor district in Manhattan. As soon as you spawn there should be an enemy in front of you, you just need to walk back a bit to make sure you’re at 30 meters of him. Make a save here and throw your hatchets trying to kill him by aiming high, this may take a few attempts but you will eventually get him. If the trophy doesn’t pop, then it means you were not at 30 meters so reload your save and try again.

 Sightseeing 
Visit a District

Once you have deciphered an enigma code for a district, you will be able to go that district and assassinate an Übercommander. Walk over to the main table across from the Enigma Machine and press  when prompted. Now scroll over until you find the district you unlocked, select it, you will then be transported to that location. The trophy will unlock once the mission starts.

 Puzzler 
Decipher an Übercommander’s location using the Enigma Machine

The Enigma Machine is located under the Enigma Terminal in the Evas Hammer, the Helm quarters. You collect Enigma Codes from Übercommander’s, which then can been deciphered on the Enigma Machine. To do this you need to match the pattern on the top side by working from the left and match up the dots in the bottom middle section. Bare in mind that you only have a limited amount of time to complete a section and if you run out of time, it will lose a set amount of enigma codes. If you feel that you are running out of time, press  to cancel out and you won’t lose any codes.

Once you have deciphered a code for an Übercommander’s location for assassination, the trophy will unlock.

 Retro 
Play Wolfstone 3D

Wolfenstein 3D can be played on an arcade machine on the Eva’s Hammer, it can be found in the Club Kreisu quarters. Simply walk up and press  to play it, you do not need to finish the level, just quit the game and the trophy should pop.

 Ghost 
Finish a District without triggering an alarm

Glitched!

You need to complete a district without being spotted at all by the Nazis. When you trigger an alarm, the grey icon in the top middle will change to red and alert every enemy to your presence. The easiest district to obtain this trophy is Roswell, Downtown. Once you start, a Nazi will walk in front of you, sneak up behind him and press  to stealth kill him, then turn right down the alley. Once you reach the end, turn left and hug the right hand side of the wall so enemies and drones don’t spot you. Now you will see a truck in front of you, move over to it and hide, you will hear a Zitadelle patrol. Wait until it has walked past you, then run to your right towards the cafe. You can either use the Ramshackles to barge the door open, or the Constricter harness to get in via the viaduct along the left hand side of the wall. Once in, sneak down the stairs and take out the Übercommander. The trophy should unlock after killing him.

This trophy is very glitchy, replaying a district may solve the issue but it’s unlikely. Some people have reported that the trophy is only obtainable the very first time you visit a district so if you’ve already killed the Übercommander, this might not pop. Your only other option is to create a new save slot and retry it on that.

 Sidetracked 
Complete all side missions

There are 6 side missions in the game but none of them are missable and you can do them at any time. Whenever you’re on the Eva’s Hammer, try to visit every area and talk to people as that’s where you will get side missions. The quest for finding Maria’s wrench should not be required for this trophy but it’s best to do it as some people had trouble unlocking this trophy without doing this quest. Also the side quests for the contraptions and their upgrades don’t count for this trophy but you need to complete them for Complete Package. Side quests will have icons on your mini map so you shouldn’t have much trouble completing them.

Here is a list of all the side quests and when they first become available:

#1: Feed Rosa the Pig (available at your first visit on Eva’s Hammer)
This quest is available the first time you’re on Eva’s Hammer. To activate it you need to talk to the pig, close to your room and will be asked to feed it. Go to the storage room near the bar and you will find some potatoes so take them and get back to give them to the pig.

#optional: Find Maria’s red monkey wrench (after getting your new body)

Optional quest, not required for the trophy.

This mission is optional but you should do it just in case because it’s a simple one. After getting your new body, talk to Maria in the hangar and she will ask you to find her wrench. It is located in the shooting range, take it and give it back to Maria.

#2: Get rid of the rat (after New Orleans)
After getting the folder in New Orleans, you will be back at Eva’s Hammer. To activate this mission, you need to talk to Demont Conway near the Ammo depot. Go in the depot and interact with a box, get back to Conway and talk to him to finish the quest.

#3: Collect Toys for Max (after Venus)
This side quest will unlock Toy Collector so please refer to Starting a Collection for the location of all the collectibles. This quest is also required for this trophy.

#4: Destroy the Sumerian tablets (after finishing the game)
This mission will only be available after finishing the story. Talk to Maya Gilliam at the Hangar to activate it. Revisit the Roswell Underground District and follow the markers on your map to find and destroy the tablets.

#5: Destroy the tapes (after finishing the game)
After finishing the story, speak to Angela Cummings at the Hacker Central or the Shooting range. Revisit the Manhattan Nuclear Bunker District and again follow the markers on your map to find and destroy the 3 tapes.

#6: Save Hercules’ cousin (after finishing the game)
Again after finishing the story, go speak to Hercules Leclercq at the 2nd floor of Set’s Lab. Revisit the Venus Oberkommando District. Go through the level until you find an elevator, use it then keep going until you find a door on your right. Interact with it to find his cousin.

#Contraption & upgrades quests (available after Venus):
These quests aren’t required for this trophy but you still have to do them to get all the contraptions and their upgrades for Complete Package.

 Carrying the Torch 
Use the power armor

Story related, cannot be missed

 Enemy Within 
Stop the Nazi signal from Section F

Story related, cannot be missed

 Amazing Grace 
Recruit Grace’s group

Story related, cannot be missed

 It’s Fricking Space Aliens! 
Find Area 52

Story related, cannot be missed

 R.I.P. 
Kill dad

Story related, cannot be missed

 All the Gains! 
Get a new body

Story related, cannot be missed

 Sermons and Moonshine 
Recruit Horton’s group

Story related, cannot be missed

 Venus 
Travel to outer space

Story related, cannot be missed

 The Ausmerzer 
Capture the Ausmerzer

Story related, cannot be missed

 Kick It 
Kill Hitler during the Aerostat Audition

Missable!

 I’m Machine Enough 
Beat the Panzerhund ride without killing anyone on “Bring ‘em On!” difficulty or higher

Missable!

First of all, you should make a manual save before starting the ride and also make sure you’re on “Bring ‘em On!” difficulty or higher (though it’s best to do it on “Bring ‘em On!” as it will be easier to just run to the end of the level).

Now you can choose to ride the Panzerhund or not, if you choose to ride it make sure to not throw flames or ride on enemies as it will kill them. If you accidentally destroy an explosive and it kills an enemy, it shouldn’t void the trophy but if you kill one of them yourself, immediately reload the manual save and retry.

You can also leave the Panzerhund and run through the end of the level, this way you won’t accidentally kill anyone and enemies won’t hit you much on the lower difficulties. Be careful though as with some contraptions, running into enemies might kill them.

Once you reach the sewer and jump in the hole, the trophy should pop.

 Taste of Your own Medicine 
Destroy a Zerstörer with an Übergewehr

There are only 2 places in the game where you can find a Zerstörer. Either at the end of the game when fighting 2 of them at the top of the Ausmerzer or by revisiting the Riverside district.

If you’re doing it at the top of the Ausmerzer during the story, you can find an Übergewehr in the area just before going up the elevator. You can also wait to fight the 2 Zerstörers, destroy one of them and take his weapon (which is an Übergewehr) and destroy the other one with it.

If you missed this opportunity during the story, you can always visit the Riverside district, and there will always be a Zerstörer next to the übercommander. As there is only one of them, you will first need to shoot at and destroy one of his arm so you can take his weapon, then simply destroy it with that weapon.

 Keep Playing 
Wait for the game to resume after the credits

Missable!

Once you have completed the game and the end credits roll, simply wait around 2-3 minutes without skipping them then the trophy will be yours.

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